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A Game About Feeding A Black Hole

A Game About Feeding A Black Hole

A short incremental game about feeding a Black Hole matter by destroying Asteroids, Planets, and Stars.

Information

Release date: December 15, 2025

Genres: Indie

Available Platforms

Media for A Game About Feeding A Black Hole

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Steam Reviews

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  • Recommended Posted December 29, 2025 on Steam A fantastic incremental that doesn't get completely ruined by an autoclicker *and* keeps up the pace of upgrading phenominally. However, I want to specficially mention the devs here. The devs literally updated the game and added a startup option for compatability with lower-end PC's *specifically* for me. I'm sure this will help others too, but the simple fact they're willng to go to those lengths purely so *one guy* can play their game is a level of integrity that deserves to be commended. Buy this game, have fun, and be sure to leave a review, because these guys absolutely deserve it.
  • Not recommended Posted December 16, 2025 on Steam Its cute, a sorta ok time waster, but it just doesn't feel satisfying. The tech tree, even tho its laid out branch style, is extremely linear due to its costs; you're expected to get the upgrades in a certain order, which causes gaps in what you would like to get. Like I wanted to focus more on electric asteroids early, or breaker size, but no, the game decides you've had enough and its time to increase the mass or go to planets. So now you don't feel like you can break anything again, it never lets you feel like you got a nice power spike, because then the costs and hp immediatly go up so you can't enjoy anything. The moons don't last nearly as long as they need to to feel satisfying, and theres no upgrade to increase the duration, so it just constantly feels like being edged the whole time. You can never get anything going.
  • Not recommended Posted January 4, 2026 on Steam This is an early access game in disguise. The upgrade path is effectively forced, to the point where it might as well be automated. The main game mode is okay, while the additional modes are just worse versions of it. It would have been better to focus on making one great game mode instead of shipping four subpar extra modes alongside six ‘coming soon’ ones.
  • Not recommended Posted March 22, 2026 on Steam This game is not a bad incremental, but I cannot recommend it for the normal price of $7. Compared to other incrementals I've played at similar or cheaper prices, this game simply lacks the satisfaction that comes with incremental games. The upgrades are linear, and in my experience there wasn't much excitement after the first 30 minutes or so. It took me just under 2hrs to beat the main campaign. The side campaigns are even less interesting and very linear and boring at times. This isn't a bad game at maybe half price, but I wouldn't choose it over other options at the same price point.
  • Recommended Posted January 12, 2026 on Steam Pure digital bubblewrap, not a game so much as its just satisfying to watch and listen to. This isn't a game about mechanics or skill, this is a game to scratch the part of your brain that goes 'oooh shiny'
  • Not recommended Posted December 17, 2025 on Steam I watched a few of the developer's videos on the development of this game up to release. I'm happy he found success, but unfortunately it seems the 'game' has been engineered out of A Game About Feeding a Black Hole. He talks about streamlining and curating the player's experience to the second, but it has meant that the player basically has no agency at all, and while it is weird to say this about an incremental clicker game, it's effectively turned it into a walking simulator. Nothing in the first 20 minutes has led me to think there's any actual strategy or anything that changes the player interaction from just moving the mouse around the screen then buying the few upgrades that are affordable. Basically all upgrades just increase numbers, and don't provide interesting new abilities or automation mechanics, they're not even named interestingly to give some hint at some sort of narrative, as in a game like Universal Paperclip or The Gnorp Apalogue. I also didn't like the achievement pandering early on. Yes, I started the game and interacted with something, that is not worthy of an achievement. Pass on this one, there's many other more interesting incremental games available.