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A Short Hike

A Short Hike

Hike, climb, and soar through the peaceful mountainside landscapes of Hawk Peak Provincial Park as you make your way to the summit.

Information

Release date: July 30, 2019

Age rating: Everyone

Rating (IGDB): 75/100

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Steam Reviews

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  • Recommended Posted December 23, 2025 on Steam Was the only game I had available in the hours before a major ear surgery. It was able to keep my mind entertained and distract me enoug, preventing the excessive development of dark thoughts. Thanks for that
  • Recommended Posted April 23, 2026 on Steam A game about climbing the highest mountain to call your mom. What's not to like? On a more serious note, the game aces by limiting itself. The world being so small makes every corner memorable and relevant. Which in turn makes an in-game map unnecessary, which in turn makes the exploration a better experience. Gliding is amazing, and the mini-games all find a great balance between being challenging and fun. That includes the boat racing. Just don't go full throttle into every corner. Only collecting all sprouts or fish felt like "work" instead of entertainment. Oh and the NPCs and dialogues are great too, simply by the characters graphically emphasizing written words or statements. Simple and yet very effective. 84/100
  • Recommended Posted March 7, 2026 on Steam [h3] This is exactly why games are and always will be art. [/h3] [b]This game is pure simplicity, but inside that simplicity there is countless amount of life.[/b] This game feels alive. Words won't do it any justice, as this game is so simple it transcends itself and goes beyond that simplicity. [b]"What is Enlightenment? Ordinary life is enlightenment." [/b] Exactly like this game, it goes beyond its own simplicity to deliver you one of the greatest experiences in gaming you will ever have. Check the game score and you will see. Enjoy everything. We are but a speck of dust in endless, boundless space. Time waits for no one. Be happy!
  • Recommended Posted October 14, 2025 on Steam [h1]A Short Hike[/h1] It is such a cozy little game. It’s short, simple, and surprisingly relaxing. You play as a bird climbing a mountain, but the real fun is in exploring — meeting other hikers, gliding around, and just watering the plants, digging around for coins, collecting chests and feathers 🪶 etc. The music and visuals make it feel warm and calm, like a quiet escape from everything. It’s a small game, but it leaves you feeling happy when you’re done.(9.5/10).5 cut for the camera view movement but besides that everything is wonderful!
  • Recommended Posted February 3, 2026 on Steam This game was such a joy to play. If you are feeling stressed or at all burnt out and just want something wholesome and relaxing to play, this short walking simulator can be perfect. It’s one of those cosy games that does kind of fall into the territory of at times feeling like it’s for kids (like Alba or A Tiny Sticker Tale), but I don’t think I really mind that kind of thing. I like to see them as games that are suitable for kids, but still aimed at adults, as they feel like the kind of games that are trying to heal our inner child. This game is really cute, and wholesome in that way. The interactions with characters are sweet, and honestly in fleeting moments it tugged at my heart a little. The game is very clearly inspired by the likes of animal crossing, but it is very much its own thing. I was a little unsure at first how I'd fare with the graphics, as I heard that there was an option to turn the pixelation off. Usually when a game has a kind of blur or pixelation you can turn off I almost always end up turning it off, but this time I ended up keeping it on as I just liked it the way it was and didn’t feel the need to. Overall the game is really pretty, it’s such a lovely aesthetic and I really enjoyed exploring in this game. Gameplay wise, it’s a game pretty much built around exploring. In this sense, it’s a game well suited for the curious, although giving that the general goal is just to reach the peak, whether you just want to reach the top or whether you want to explore everything, I can see how it kind of covers all bases and reaches the largest audience. At the time I am writing this, the game has 99% positive reviews, which is crazy! This game was just satisfying to play in many ways. The flying mechanic having a progression to it made the exploration aspect easier as you went along, and this definitely helps the game maintain the feeling of being fun and satisfying even when I was searching the map for the last collectables or bits for achievements. The concept of this game letting you climb up to a peak and then quite satisfyingly glide/fly your way back down again was another thing that felt like it gave this game a feeling of child-like wonder, healing our inner child. It reminds me of times you’d go down a particularly fun slide at a park as a kid and immediately want to get back to the top to do it again. Overall, this game was fun and relaxing and it was just a joy to play from start to finish. It was a fun game to complete for me, and although you may need a guide when you get to the last few collectables, it was still a fun 100%. I can imagine myself re-playing this again in future, it maybe even becoming a bit of a comfort game for me. I would highly recommend you give this a go if you are open to a more cute and relaxed experience.
  • Recommended Posted December 25, 2025 on Steam TLDR Review: A sweet short treat, with a well-crafted world, and a satisfying conclusion. But god I did not enjoy the “2010s internet” lingo in the dialogue writing. In-depth review: Pros: - It was touted as a "cozy open world", and in many ways, I prefer it to a more expansive one. There's a surprising amount of activities stacked into a small space: from fishing, digging, watering flowers, boating, climbing, to treasure hunting (of which I found a grand total of zero treasures). There's no wasted space and that's great. - Mark Sparling's music is fantastic. It swells in and really touches with a sense of exploration and wonder; and at other times knows to be quiet and allow the natural ambience to do the work. The second-to-last track just before you summit, with its sense of anticipation and adventure, was my favourite. - Vertical freedom: from climbing Zelda-style (climb higher as you find more Golden Feathers), to the satisfying gliding once you reach the top, very few games have this sense of vertical exploration. - Ending: without spoilers, I found the ending to be kind of sweet. As they say: A good journey deserves a solid landing, and this one lands quite nicely. Cons: - One save file. The inability to have two separate journeys seems like a limiting choice. It's a short game (my first playthrough was 87 minutes, including a few side quests), so it’s not a huge deal, but still I would’ve preferred multiple save files. - My biggest gripe: the dialogue. Here are some quotes (slightly paraphrased from memory): “Just jammin’” “It’s like, uh, epic stuff man” ”Welp!” “Hashtag worst dad” “You’re so basic!” Did I suddenly go hiking surrounded by my millennial tech coworkers from Slack? Cause it seriously detracted from my experience. I know the developer didn't intend it, but I couldn't help but read a layer of irony and insincerity to a lot of the interaction. It would've been fine if a few characters talked like that, but the majority do. Also, the MC says “...uh” way too often. It felt like "A Short Hike" was trying to be relatable, but also self-aware and slightly ironic in that 2010s internet forum way. That’s not what I expected from a game about hiking and reconnecting with family and nature. As someone who values writing and dialogue very highly, this lost "A Short Hike" a solid 1 point in my books. Conclusion: It’s a great short game which doesn’t overstay it's welcome. It gives a few solid hours of wholesome adventure, and then leaves on a good note. I actually would love more 5–10 hr well-crafted indies like this, in-between the 40–80 hour AAA marathons. Overall score: 7.5 / 10