Plox Games
Plox Games Account Explore Games Features Updates About Download Blog
Plox is currently in beta. Thank you for your interest. Please consider providing feedback.
Acron: Attack of the Squirrels!

Acron: Attack of the Squirrels!

Warning: This is a highly addictive VR game & must be played with at least 2 other people who join the game on mobile devices. The seeds of life are under attack! Do you have what it takes to protect them in this new multiplayer party game, or are you feeling a little squirrely?

Information

Release date: August 29, 2019

Rating (IGDB): 70/100

Genres: Arcade

Media for Acron: Attack of the Squirrels!

Show More

Steam Reviews

Read all reviews on Steam

  • Recommended Posted February 10, 2026 on Steam Funny little game. When I get my hands on a Steam Frame, I will test it with my friends. The maps are nice, the bots are overwhelmed by the more tricky maps (falling into water/running into canyons). Get your hands on it while its on a big sale.
  • Not recommended Posted December 28, 2025 on Steam this is a fun concept with wrong developing direction. there are alot of things that makes you to ask the same question " WHY? " game will automaticly choose a server for you and it mostly has very high ping for me. you cant choose server (WHY???) and there is no local coop (WHY???) there is no even PC companion app version , only android/IOS is available. (WHY???)
  • Not recommended Posted March 27, 2026 on Steam Continually says Error: Empty Nest, No room found with that code room. despite having the code be correct after several restarts reinstalls i ensured the fire wall allowed access to no avail not worth the time....
  • Recommended Posted June 29, 2025 on Steam This game is great for teams - you'll want at least 3 players for the best experience. Could use more maps and modes, but what's here generates endless laughter. This is an instant buy!
  • Recommended Posted November 8, 2025 on Steam Acron: Attack of the Squirrels!, developed and published by Resolution Games, is an inventive asymmetrical multiplayer experience that bridges virtual reality and mobile gaming in a way few titles have attempted. It transforms the familiar mechanics of party games into a chaotic contest of skill, timing, and laughter. At its core, the game pits one player—embodied as a towering VR tree—against a group of up to eight players controlling mischievous squirrels on their mobile devices. The premise is simple but effective: the tree must protect its golden acorns from being stolen, while the squirrels work together to snatch them and make their escape. The combination of VR precision and mobile accessibility creates a unique hybrid experience that emphasizes social play, frantic energy, and physical comedy. The magic of Acron lies in its asymmetry. Playing as the tree feels like being the center of a living cartoon battlefield. You stand rooted but powerful, hurling boulders, logs, and sticky sap at the tiny squirrels darting across the ground. Each throw has to be carefully aimed and timed, as the squirrels can dodge, hide, and use the terrain to their advantage. The VR controls give a genuine sense of strength and presence—when you rip a chunk of wood from the ground and lob it across the field, the motion feels instinctive and satisfying. Meanwhile, playing as the squirrels offers an entirely different experience. On mobile, players are fast, fragile, and endlessly devious. They can choose from different squirrel types with special abilities—one can dig tunnels, another can sprint, while others carry shields or distractions. The contrast between the two roles creates a lively dynamic of predator and prey, turning each round into a miniature tug-of-war between chaos and control. The presentation supports the game’s playful tone perfectly. The environments are bright and cartoonish, with lush green forests, rocky clearings, and moonlit arenas that feel pulled straight from an animated film. The visual design prioritizes clarity over complexity, ensuring that even with multiple players scurrying across the field, everything remains readable and fluid. The tree’s imposing perspective in VR is balanced by the low, fast view of the squirrels, emphasizing how differently each side experiences the same map. The art direction, combined with solid physics and expressive animations, keeps the action lively and visually engaging. Sound design adds another layer of immersion: the thud of thrown projectiles, the rustle of leaves, and the panicked squeaks of squirrels lend humor and tension to every match. The result is a sensory experience that feels alive, reactive, and endlessly entertaining in group settings. Gameplay balance in Acron depends heavily on communication and coordination. The tree’s power is offset by its immobility—it must rely on accuracy and quick reflexes to fend off multiple attackers at once. The squirrels, by contrast, are weaker individually but thrive when they coordinate their movements, drawing the tree’s attention in one direction while another sneaks off with an acorn. This dynamic makes the game particularly rewarding in local or voice-chat play sessions, where players can shout strategies, mislead each other, or collapse into laughter as plans go hilariously wrong. However, it also means that Acron’s enjoyment is tied directly to the quality of your group. With an uncoordinated or passive team, matches can feel unbalanced or repetitive. Likewise, a highly skilled tree player can dominate less experienced squirrels, occasionally tipping the scales too far. While this asymmetry is the heart of the game’s charm, it also introduces moments of frustration when teamwork falters or the matchups feel one-sided. Acron’s greatest strength—and its greatest limitation—is that it is designed first and foremost as a party game. It thrives in short bursts of chaotic fun rather than extended sessions. Each match lasts only a few minutes, ensuring the pace remains brisk and accessible, but the limited map selection and lack of deeper progression systems mean that the novelty can wear off after repeated play. There are no complex unlocks, storylines, or long-term incentives; the appeal comes purely from the moment-to-moment interactions. This makes it an ideal game for gatherings, families, or mixed-age groups looking for something easy to pick up and enjoy together. The technical barrier is minimal—one VR headset and a few smartphones are all that’s needed—and the cross-platform functionality between VR and mobile devices works surprisingly smoothly. The experience feels intuitive, letting players join in with minimal setup or instruction. From a technical standpoint, Acron performs impressively well given its hybrid design. The VR gameplay runs smoothly across major headsets, and the mobile app integration feels polished and responsive. The connection stability is solid, with minimal lag between VR and mobile actions, which is crucial in a game so dependent on real-time coordination. The lightweight nature of the game, both in storage and system requirements, ensures that almost anyone can participate regardless of their device quality. The developers have also done a commendable job keeping the game accessible through simple controls and a friendly art style, making it suitable for players of all ages and experience levels. Ultimately, Acron: Attack of the Squirrels! succeeds by capturing the spontaneous fun that defines great local multiplayer experiences. It doesn’t try to be deep or endlessly replayable—it’s about laughter, friendly chaos, and the thrill of competition between two wildly different sides. Few VR games manage to engage people outside the headset as effectively as this one, and that alone makes it stand out. It’s a reminder that virtual reality can be as social as it is immersive, especially when paired with the accessibility of mobile devices. While the experience is best enjoyed in short sessions and may not hold long-term replay value, it fulfills its purpose with charm and confidence. In the right setting, surrounded by friends and laughter, Acron delivers an experience that’s as unpredictable as it is joyous—a perfect digital party distilled into a game of squirrels, acorns, and one very angry tree. Rating: 8/10
  • Recommended Posted July 5, 2025 on Steam Unique and innovative, very good game.