Alien: Isolation
Alien: Isolation is a survival horror game based on the Alien franchise. As Amanda Ripley, daughter of Ellen Ripley, you will navigate through an increasingly volatile world as you find yourself confronted on all sides by a panicked population and an unpredictable Alien. You must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission but to simply stay alive. In addition to the main story mode there's Survivor mode in which the player needs to escape from a specially designed map fulfilling secondary objectives along the way, while being aggressively hunted by the alien. This mode includes online leaderboards.
Information
Release date: October 6, 2014
Age rating: Adults only
Age rating: Rating pending
Rating (IGDB): 85/100
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Media for Alien: Isolation
Steam Reviews
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Recommended Posted August 13, 2025 on Steam If anxiety was a game, this would be it, after finishing the game for the first time i told myself "i'm not playing this ever again", well here i am, after 5 years i decided to play again at the hardest difficulty, it was a very different experience from the first time, never felt so scared and vulnerable in a game before, the Alien is so ♥♥♥♥♥♥♥ stressful, i hate this mf, but also love it at the same time, amazing game, an experience that is one of a kind -
Recommended Posted October 1, 2025 on Steam There is a common problem that horror video games generally face. The ability to surprise the player and retain the horror when all of its tricks has been revealed. A horror game will inevitably become less scary, when all of its quirks have been unveiled, when the monsters have been documented, and the location of keys are mapped. When expectations are set in stone it becomes harder to scare and be surprised. A magician never reveals all of his secrets for how else would he continue you to trip you up? Alien Isolation might feel like it shows its hand once you’ve gleaned a single playthrough, but the truth is that the relentless and surprisingly smart AI of its merciless Xenomorph means that no single playthrough will ever be the same. And the intelligence of the Xenomorph means that I could never let my guard down for a second. Creative Assembly had done something truly remarkable, they’ve managed to adapt a beloved movie IP unto video games and evoked the claustrophobic retro-future vibes of Ridley Scott’s original film with extraordinary attention ro detail. The scenery, the constant chirping of computers and terminals will take you right back to the 1980’s charming retro vision of the future seen through such films as Ridley Scott’s Blade Runner and of course Alien. The sound design, the lighting, it all resonates with the startlingly smart enemy AI to create a very unique and timeless horror experience. It keeps you on edge because you need to be on constant watch for the relentless killer that pursues you throughout the experience, which only gets more tense when the world around serves to distract you from the fact that there is dangerous killing machine stalking every nook, cranny and vents specifically to kill you. While trying to keep track of its movement using a motion sensor you also have to contend with other hazards on the station that keeps tension high. The Xenomorph has a reputation for being one of the scariest monsters to grace cinema, so it’s only appropriate that it retains this visage for video games. In Alien Isolation the alien learns from how you avoid its presence, it will see through you if you try to repeat tactics to outsmart it, if you try to hide in the same places it will think to look there. And it of course responds to noise, and naturally it isn’t the only obstacle you will have to deal with onboard the Sevastopol space station and as such like any smart killer it will take advantage of your carelessness if you let it. The presence of hostile humans can also prove to be a boon for you to distract thr alien while you accomplish your task of fixing generators and make your slow way back to your ship to evacuate the death trap you’ve found yourself in. You play as Amanda Ripley, daughter of Ellen Ripley protagonist of Alien who is traveling to the space station Sevastopol based on a tip given to her by her synthetic companion Samuels that the flight recorder of the Nostromo, her late mother’s ship, has been recovered. Seeking closure for her missing mother she decides to take a job to Sevastopol, which unfortunately puts yet another Ripley into contact with the terrifying Xenomorph and the corporate evil of Weyland-Yutani. Amanda has all the characteristics of her mother, her disposition feels very grounded and genuine for a civilian engineer being put into a life or death situation involving a killer alien monster, rogue Synthetics and crazed human survivors. Alien Isolation thankfully avoids being the type of horror game where you spent all of your time hiding. The Alien cannot really be defeated, because of course not it is simply too strong and resourceful to be taken down like a common Resident Evil Licker. But it can be stopped. The game allows you ways of pushing the monster back, or distracting its attention unto other matters to give you time enough to push forward with your objective. When you get the flamethrower, the Hunter becomes the hunted! More often than not your objective involves restarting some generators like an average AAA video game, thankfully the tension is at a constant high that it never gets boring.. Well, at least after the Alien shows up. The beginning hour of the game takes a bit of time before it ramps up, and the last hours of the game felt like the game refused to end where it probably should. Looking past that, Alien Isolation is an all time brilliant survival horror game and a landmark achievement for horror games that I won’t soon forget. Now, bring on the sequel Creative Assembly! -
Recommended Posted September 4, 2025 on Steam > See game on sale > Remember hearing a lot about it > Spent two hours on UI mod and AI tweaking mod > Dark room, earphones and stuff > Crawled around the starting location - That looks beautiful! > "Press X to hide in a locker" - I think I played enough for today. 10/10, haven't yet seen the Alien, don't look forward to. -
Recommended Posted February 8, 2026 on Steam This is THE SCARIEST game i've ever played. ♥♥♥♥ your pants terrifying sort of scary. The atmosphere, graphics and sound design are just phenominal. Tried playing it in VR once and almost had a heart attack. Perfectly captures the essence of Alien and perfects the Xenomorph design. ~ DIFFICULTY ~ 🔲 My 90 year old grandma could play it 🔲 Easy ✅ Normal 🔲 Hard ~ GRAPHICS ~ 🔲 Bad 🔲 Meh 🔲 Graphics dont matter in this game 🔲 Good 🔲 Beautiful ✅ Masterpiece (Over 10 years old and still looks like it was released this year, timeless) ~ MUSIC ~ 🔲 Bad 🔲 Not special ✅ Good 🔲 Beautiful ~ STORY ~ 🔲 This game has no story 🔲 It's there for the people who want it ✅ Well written 🔲 Epic story ~ PRICE ~ 🔲 Free 🔲 Underpriced ✅ Perfect Price 🔲 Could be cheaper 🔲 Overpriced 🔲 Complete waste of money ~ REQUIREMENTS ~ 🔲 You can run it on a calculator 🔲 Average ✅ High end 🔲 NASA computer ~ LENGTH ~ 🔲 Short (2 - 15 hours) ✅ Average (15-50 hours) 🔲 Long (50-90 hours) ~ FUN ~ 🔲 Hard to enjoy 🔲 Repetitive 🔲 Actually pretty amusing ✅ Scary as ♥♥♥♥, but fun. 🔲 Absolute ride of your life ~ REPLAYABILITY~ 🔲 It's a one-time experience ✅ Only for achievements 🔲 Definitely 🔲 Infinitely replayable ~ WORTH BUYING ~ 🔲 No 🔲 Wait for sale ✅ Yes -
Recommended Posted April 11, 2026 on Steam Alien: Isolation this game… man. it doesn’t try to entertain you the way most games do. it tries to make you uncomfortable, and it’s *really* good at it. you don’t feel like a hero in this. you feel like prey. the alien isn’t some scripted boss you learn and beat. it feels like it’s actually hunting you. you’ll hide, hold your breath, watch that motion tracker… and still get caught because it *learns*. that’s the part that messes with your head. you stop trusting your own habits because the game punishes patterns half the time you’re not even playing, you’re just sitting there in a locker like “don’t move… don’t breathe… don’t make a sound” and somehow that’s more intense than any action game the atmosphere carries hard too. everything feels old, worn, and real. like you’re actually stuck in that universe. the sounds alone will get you—metal creaks, distant footsteps, vents… you start hearing things that might not even be there it’s slow though. and I mean *slow*. if you’re not in the mood for tension, it can feel like it drags. and yeah, it can get frustrating when you die to something that feels out of your control but when it works… it really works this isn’t a “fun” game in the usual sense. it’s stress, tension, and that constant feeling that something is right behind you and somehow… that’s exactly why it’s so good --- ### quick take **rating:** 9/10 **genre:** survival horror / stealth **pros** * alien AI feels unpredictable and smart * insane atmosphere and sound design * constant tension that actually sticks with you * stays true to the alien universe **cons** * pacing can feel slow * can be frustrating at times * not something you can just casually play --- ### final thought if you want a horror game that actually makes you feel hunted instead of powerful, this is it. just don’t expect to relax while playing it… because you won’t 😏 -
Recommended Posted December 19, 2025 on Steam If you’re looking for a game that actually respects the original 1979 film, this is it. It’s easily the most stressful 20 hours I’ve ever spent in a video game, but in a way that makes you want to keep coming back for more. The [b]atmosphere[/b] is the real star here. Sevastopol Station feels alive—or rather, dying—with its clunky, lo-fi tech and flickering lights. The sound design is terrifying; hearing the heavy thud of the Xenomorph in the vents above you while you’re staring at that green CRT motion tracker is a level of tension I haven’t found anywhere else. What makes it work is that the [b]AI[/b] doesn't follow a set path. It’s genuinely hunting you. You can't just memorize its route; you have to adapt. There were times I spent ten minutes under a desk just waiting for the right moment to move, and when you finally reach one of those emergency save terminals, the relief is physical. It does drag a little bit in the final third, and the "Working Joe" androids can be more annoying than scary sometimes, but the overall experience is a masterpiece of survival horror. [b]Highly recommended[/b] if you have the patience for a slow-burn and don't mind a high heart rate.




















