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Amnesia: Rebirth

Amnesia: Rebirth

Amnesia: Rebirth is a new descent into darkness from the creators of the iconic Amnesia series. Set in the desolate landscape of the Algerian desert, the game will focus on new character Tasi Trianon as she sets out on a harrowing journey through devastation and despair, personal terror and pain, while exploring the limits of human resilience.

Information

Release date: October 20, 2020

Age rating: Adults only

Age rating: Rating pending

Rating (IGDB): 78/100

Media for Amnesia: Rebirth

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Steam Reviews

Read all reviews on Steam

  • Recommended Posted December 9, 2025 on Steam I had to replay this great game on PC even though I already played it on the Xbox at the start of the year. It has some annoying elements, such as the low number of matches in some areas or the need to quiet down the baby every second, but other than that, it was a fun and intense game. I also really like the character Tasi; you can relate to her during the entire game because she has been through a lot. https://steamcommunity.com/sharedfiles/filedetails/?id=3620980518&tscn=1765323334
  • Not recommended Posted June 19, 2025 on Steam The gameplay is like trying to walk past a person who is painfully slow but you can't get past them.
  • Recommended Posted December 23, 2025 on Steam It's a nice adventure game and I give it props for the setting and themes. The game frontloads A LOT of notes and flashbacks, and Tasi talks A LOT to herself to guide the player, both of these things can be incredibly frustrating and I understand why this would be unappealing to people. However SOMA and Dark Descent get passes for things this game does not, and I don't feel like that's warranted. The game has a great setting, it's far more "Lovecraftian" than anything else that relies on slapping Cthulluian themes on designs and moving on. The game goes through a bunch of different environments, has a solid cast of characters and it gets a lot more mileage out of them than I'd expect from a Frictional game. There's a considerable upgrade relative to previous titles when it comes to animations and the scale of levels. The "horror" isn't very exceptional but this is coming from someone who didn't like the horror in Dark Descent much either. Voice acting is very hit or miss depending on the character and this causes a noticeable contrast. I have give the game some props for having a story with themes that are unusual for games, there's the whole process of motherhood thing of course. But on top of that there's the clash between the running theme of the plane crash's crew (self-sacrifice) and Tasi's selfishness. The "moral choice" the game presents is not complicated from a pragmatic sense, but it's nice to explore it because it's a choice being made by a parent, which is the most biased kind of person one can be. tldr; I think this game gets unfair flack, it's a fine enough Adventure game, doesn't excel in the horror department but I much prefer Bunker's style of horror over Dark Descent's anyways, and I found the game enjoyable enough for its setting and story.
  • Recommended Posted November 17, 2025 on Steam There’s a particular kind of fear that doesn’t rely on monsters jumping out of the dark. It’s the fear of being alone with your thoughts, of remembering things you’d rather forget, of confronting the parts of yourself you don’t fully understand. That’s the feeling that stayed with me throughout the journey. At first, the desert felt vast and silent, almost peaceful in its emptiness. But the further I walked, the more that silence became suffocating like a reminder that no matter how much space surrounds you, there are memories that never leave. Every cave, every shadowed corridor, every faint whisper felt like an echo of something buried deep inside. Not all of it was frightening in the traditional sense; some of it was simply uncomfortable in a way I wasn’t prepared for. Experiencing Tasi’s memories was like looking through a fogged window: glimpses of tenderness, grief, love, and guilt, all tangled together. There was something painfully human in the way her past unfolded, not dramatic, not exaggerated, just fragile. Her fear wasn’t only about survival; it was about responsibility, about the weight of making choices when everything you care about is at stake. And then there’s the theme of motherhood, woven through the story with a kind of raw vulnerability you rarely see in horror. It shifts the whole experience from “escaping danger” to something quieter but far heavier: protecting something that feels impossibly fragile while the world around you crumbles. Every step forward felt loaded with the anxiety of not being enough, of failing in a way you can’t come back from. What truly intrigued me wasn’t the supernatural elements, even though they are eerie and beautifully designed, but how the game magnifies the fear of losing yourself. The darkness distorts more than your vision. It distorts your sense of safety, your confidence, even your perception of reality. There were moments where I wasn’t sure whether I was reacting to what was on the screen or to something it made me remember. When it all ended, there wasn’t the usual rush of relief I get from finishing a horror game. Instead, there was a kind of quiet heaviness, as if I’d just closed a chapter of someone’s diary that I was never meant to read. It made me reflect more than I expected—about memory, about identity, about the fragile threads that keep us moving when everything collapses. What stayed with me wasn’t the fear, but the way it stirred emotions I usually try to avoid reminding me how easily we overlook what’s fragile inside us when we’re too busy pushing through the world. What a journey! I recommend it 10/10!
  • Not recommended Posted February 6, 2026 on Steam I didn't personally enjoy this game as much as the Dark Descent, but it is still better than A Machine for Pigs in my opinion. The plain desert being the main setting for this game doesn't really feel like an Amnesia game, and the story is, I guess fine? Not as good as the Dark Descent but certainly better than AMFP. I do like how they added some sort of "sanity" mechanic that brings the purpose of the series though. I wouldn't recommend this game, and would only get it at a sale.
  • Not recommended Posted July 16, 2025 on Steam i love nearly everything frictional makes but this has got to be the most tedious and boring game they have ever made. its such a boring slog with so many sections so insanely dark that I feel like im stuck blindly wandering through hallway after hallway. even for die hard horror fans like myself this is very hard to recommend.