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Don't Starve Together

Don't Starve Together

Fight, Farm, Build and Explore Together in the standalone multiplayer expansion to the uncompromising wilderness survival game, Don't Starve. Discover and explore a massive procedurally generated and biome-rich world with countless resources and threats. Whether you stick to the surface world, go spelunking in the caves, dive deeper into the Ancient Archive, or set sail for the Lunar islands, it will be a long time before you run out of things to do.

Information

Release date: April 21, 2016

Age rating: Teen

Rating (IGDB): 76/100

Media for Don't Starve Together

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Steam Reviews

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  • Recommended Posted September 19, 2025 on Steam Game taught me two things: 1. I have zero survival skills. 2. My friends are just as useless We starved, got chased by bees, burned down our base[accidentally], and argued over who gets the last piece of monster meat... and it was some the most fun i have ever had.
  • Recommended Posted August 16, 2025 on Steam Tried to get webs. Got chased by spider warriors. died. Made a boat, forgot food. Name of the game. Dead again. Big bird jumpspooked me. Deaderoni. Made a decent base, big dog horde murked me. Met jesus. Tried to get wood. Apparently some trees walk. They hurt. It camped my base so hard I had to move. Died. 10/10 Would die again.
  • Recommended Posted November 19, 2025 on Steam Only just noticed I never reviewed this game. My favorite game. Guess I've been too busy playing to even think about the notion that someone might not know it. DST is a brilliant co-op version of Don't Starve. It is up to the individual player just how much they want to work together witth others, and there are a lot of great servers and amazing mods to play around with to always keep this game new. Devs also regualarly update the game introducing new caracters and game mechanics. You can be hardcore at gaming or even a complete noob, you can be totally selfish or a true altruist. There is something for all types of players. Give it a go, it is absolutely worth it.
  • Recommended Posted September 1, 2025 on Steam [h3] Okay guys, I played a little bit... It's time to finally write a review. I promise to be concise. [/h3] This game is annoyingly obstinate in theme, design, and user interface. It comes packaged with a flimsy combat system, deliberately useless-sounding/actually-useless tools & structures, and a slightly uncanny and weird art style that's honestly something you just have to see for yourself. [h3] This game is also kind of... hard. Maybe in a bad way. [/h3] Seriously? Well, this is a positive review. I'll explain. Nothing gets explained to the player, and players basically just have to point and click on random stuff, make some random tools, and either die of darkness, or die of boredom once they've been sitting at a campfire for 8 minutes straight. If they survive longer, then they die of hounds. Live a little longer? Die to insanity. If somehow they make it to Winter... well, you can guess. I don't have any large praise for this game design, as while I look at this learning process fondly now... it's really frustrating at its core to be entirely honest. I was definitely interested in the game a LOT, don't get me wrong. There's no way I could have possibly played as much as I have now and probably more in the future if I didn't enjoy this, but this game is deliberately difficult: accomplished through ignorance and severely punishing mistakes. Y'know, as a solo-player game, I'd leave it at that, but there's more. [h3] This game was not meant to be played alone. To that end, it is a lot like another game we all know and love. [/h3] Minecraft. I think it's a lot like Don't Starve -- maybe not in genre -- but in the sense that the way players learn how to play the game is shockingly a bit similar. In Minecraft, not a whole lot is really explained, and I feel like, to a stranger, you can only really explain it as a game where you play with lego blocks and make crappy log cabins... like, forever (sounds boring?). Anyways, No One Learned How To Play Minecraft On Their Own. Seriously, how did anyone learn how to build their first nether portal? How did anyone figure out the ending of the game and all of the steps that led up to defeating the ender dragon? We all learned it through each other. Older siblings, friends, school peers, those crappy Minecraft journals at the book faire, ONLINE guides? That's how we learned, and that's how the public understanding of Minecraft became so advanced, for an otherwise obtuse and poorly explained game. [h3] That's Don't Starve. [/h3] Dropping in on public servers, toiling away like a dolt, barely surviving with a few other, dull campers until some Enlightened Soul steps in to your base to actually organize it and show you the ropes of the game. You'd learn about crockpots, iceboxes, you might really get into base-building. Later, you'd learn about all the biomes, find out how to survive the seasons, start exploring the caves, etc. All at the advice of others in public lobbies or on the internet. All of the pitfalls of Don't Starve's deliberately difficult design and the obscure knowledge that players have to learn are all elements that make mentors and collaboration even more valuable. We all taught each other, and while this game did not truly start out as a multiplayer game... [b] I think I can at least say that the experience of sharing knowledge, learning the ropes, and tutoring new, acolyte survivors in this stupid, obtuse little survival game was truly valuable in the end. Don't Starve guys. [/b]
  • Recommended Posted March 9, 2026 on Steam i love this game. the only reason i stopped playing was because my boyfriend couldn't survive a day in the wild. damn those city boys
  • Recommended Posted February 8, 2026 on Steam I have been playing Don't Starve Together for about eight years now, and honestly, it's kind of funny that I still don't fully understand all the mechanics. Maybe that was never the point for me. What I really miss is the feeling of being surrounded by people I trust, that quiet sense of comfort and belonging the game somehow created. I miss those days when friends went out hunting and exploring while I stayed back at base, cooking, farming, and taking care of the beefalo. I miss the early nights when all we had was a small bonfire and nervous dancing to keep the shadow creatures away, and later the cozy glow of fireflies and lanterns around our camp. I also miss summers with random wildfires, surprise worm attacks, and harsh winters with endless snow and Deerclops stomping in. My youth, in a way, was just endlessly chopping the same four kinds of trees, from Don’t Starve to Stardew Valley, Minecraft to Terraria… For me, this game isn’t just survival, it’s nostalgia, friendship, and a little digital home I still visit from time to time. Though none of those friends really show up anymore. Somewhere along the way, they were quietly carried off by time.