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Karma: The Dark World

Karma: The Dark World

This is a first-person story-driven psychological horror game. Delve into this dark and strange world with an investigation officer from Roam to find traces of lost memories and fulfill your destiny.

Information

Release date: March 27, 2025

Age rating: Mature

Age rating: Rating pending

Rating (IGDB): 87/100

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Steam Reviews

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  • Recommended Posted September 26, 2025 on Steam Karma: The Dark World is a horror walking simulator set in a dystopian science fiction setting. There are some light stealth elements and puzzles in the game, however around 85% of the game is exploring the beautiful environments and watching long cutscenes. The game took around 5 hours to complete, and then another 2 hours to mop up 100% of the achievements. + The game is extremely optimised and polished. I didn't even know my computer could run graphics like this so well. Max settings at 4K, the game is absolutely gorgeous. Absolutely no bugs, stuttering, or frame rate drops. The developers spent many hours fine tuning this game and it shows. + Super atmospheric original setting. + Ode to David Lynch is always a plus. + The puzzles are original and have a well balanced difficulty. + The music is beautiful. The sound design of the whole game is beautiful. All of the voice actors do an excellent job. Some of the songs used are super emotional and memorable. + Just the right amount of fun collectibles to collect. +/- The story will be very divisive with players. The story is extremely dark, deep, and disturbing. The problem lies in the fact that it is super surreal and hard to understand with one playthrough. In order to fully appreciate the story, you will need to play multiple playthroughs or read a summary online. - Some of the cutscenes can run on for too long. An unforgettable, original, extremely well made piece of art. Overall: 9.5/10
  • Recommended Posted February 11, 2026 on Steam [i]Wee-woo, wee-woo![/i] [b]ITS THE THOUGHT POLICE, OPEN UP. THAT OPINION ISNT STATE-APPROVED![/b] Yup, nothing says safety like being afraid of your own internal monologue. Have you ever had the uncomfortable feeling that your own mind is being watched, judged and/or quietly rewritten? Ohh dyes, come come, this game will feel right at home. https://steamcommunity.com/sharedfiles/filedetails/?id=3663019339 In KARMA you play as Agent Daniel McGovern, a Thought Operative in the Cognition Crimes Division. [i]Ya! Let that sink in for a moment (ꈍᴗꈍ)[/i] You are operating inside a bleak and oppressive system where reality feels fragile and truth is anything but stable. From the start of the game, the experience feels less like a conventional game and more like stepping into a controlled psychological space. The game is divided into a prologue and three chapters. Aaand as any respectable detective story knows, it all begins with a [spoiler][b]moider[/b][/spoiler]. Without spoiling too much, I can say that your very first deep dive will be into the mind of an ordinary worker, replaying their daily routine. It's so damn surreal. In my language, we have a saying: [i]'wekker, wakker, werken'[/i] which basically means alarm clock, wake up, work. In other words: Life on repeat, nothing but work. Lets just say that some people are going to relate to this worker experience a little more than theyd like. But the reason I'm mentioning it, it started so strange, but ended so crazy. Very awesome work here. The game really feels like a fusion of horror and an art project. The environments are hauntingly beautiful, constantly placing you in surreal, meticulously crafted spaces. Many scenes feel like they belong in a fancy gallery. And then, amid all the dread and psychological tension, the story gradually shifts toward something more personal and intimate. Themes of control and fear move towards love and connection, adding an (for me) very sudden and unexpected warmth and depth to the experience. A small warning though: the beginning is quite vague and, yes, kind of slow. The narrative starts out abstract and fragmented. It's sometimes genuinely hard to follow. But this is a moment you have to stick with. Youre not given clear explanations. That initial vagueness is deliberate. Trust it. It really does become an unique emotional experience and you'll understand more about whats really going on later. https://steamcommunity.com/sharedfiles/filedetails/?id=3663020382 [b]Recommended![/b] A game that wants you to observe and feel. It may not immediately explain itself, but for those willing to stay with it, the journey becomes haunting, thoughtful and quite heartfelt. And who [i]doesn't[/i] wanna shout 'THOUGHT POLICE' while kicking down doors? ♡
  • Recommended Posted July 6, 2025 on Steam this game one of those rare hidden gems , a deeply atmospheric , underrated experience that slipped under the radar for many players. It absolutely deserves more attention . Give it a chance , unforgettable journey . باللنسبة لي اللعبة واحدة من أجمل الالعاب الرعب النفسي اللي قدمته لي , قدمت لي قصة جميلة وتويست رائع جدًا لعبة قصيرة الحقيقة ولكن تستاهل تجربتك الشخصية ان كنت تبحث عن قصة رعب نفسي بنهاية جميلة ومرضية انصحكم فيها وتستاهل وقتكم .
  • Recommended Posted March 9, 2026 on Steam Trippy walking simulator. Looks stunning with great sound and audio design. Story is probably not for everyone and you have to pay real close attention to "get it". Since it is a very short game and there is really not much you can do, get it on sale. Recommended.
  • Recommended Posted January 20, 2026 on Steam This is a game that gets under your skin and I think it'll sit with me for a long time. Highly recommended if you're a fan of David Lynch, George Orwell, Terry Gilliam's Brazil, Kojima, and other trippy masters of surreal/apocalypic fiction. Don't be put off if you're not a fan of horror, this one is worth experiencing.
  • Recommended Posted November 5, 2025 on Steam A hidden gem! It's not scary in a traditional sense, though it made me jump a couple of times, but it's haunting and tragic. Apart from the popular oppressive, dystopian themes, the game touches on some tough subject, and I think it does such a good job that I'm surprised it's not mentioned in a CW section. The plot structure is confusing in the best kind of way. I appreciate the level design, different levels of abstraction and little details that made the storytelling so impactful. And the sound design and voice acting are really good and immersive. The puzzles are very well done. The main ones are pretty easy but interesting. But there are more little treats lying around through out the game, and I had a lot of fun solving them. There's a lot of various references. Those that I recognized are pretty balanced and don't feel out of place, except for [spoiler]Orwell's 1984[/spoiler] - it felt too in your face at times. There's a couple of flaws: * In the final section, some voice lines got cut off * Awkward door/drawer opening mechanic - the body of a controlled character is always in the way Overall, an amazing experience.