Lockdown Protocol
A first-person social deduction game, combining real-time action and communication, 3 to 8 players. While most players will do their best to complete objectives and ensure victory, a small portion of dissidents will try to stop them at all costs, without getting caught.
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Media for Lockdown Protocol
Steam Reviews
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Not recommended Posted October 22, 2025 on Steam I love this game, and it's one of my all time favorite social deduction games. I love the proximity voice chat, I love being able to play as dissident and win as a pacifist by hiding key items, even letting you win when dead if employees can't finish in time, I love the character customization and animations. It's a great game and amazing fun with friends. However, with the recent announcement from the devs, I cannot in good conscience recommend this game. The devs announced that they're calling the game done and moving on to other projects, and did so with a very disrespectful tone towards players and fans of the game. As an example of this, here is an excerpt from this announcement regarding their roadmap, which included goals such as new game modes, a new map, new tasks, and a handful of craftable items: [i]"The goals mentioned earlier were part of our Kickstarter campaign, and even the first milestone was reached with some difficulty. Since we didn’t reach the others, we simply focused on finishing the game as quickly as possible so we could move on to the next project."[/i] It's a very bold statement, because to me it both says they don't care about the game, nor the money fans of it invested into the development of it. They've even gone as far as wiping all evidence of the aforementioned road map from their website and social media. I sympathize with wanting to move on to new projects, but ending development on this one in such a disrespectful way is not a good look for those future projects. -
Not recommended Posted November 18, 2025 on Steam It had so much potential, however the devs released 0 content updates in over 2 years and pushed cosmetics that are more expensive that the game. Now with the 1.0 Release they say the thing people feared from the start, no more content updates only bugfixes from now on as they move on to making a new game? The ONLY reasonable thing here would be to work on Mod support to keep the community creating content considering you decided not to. This is however confirmed to NEVER happen as per their latest post. Abandonware, Greedy Devs and Horrible game management. DO NOT BUY. -
Not recommended Posted November 19, 2025 on Steam This is my first negative review in over a decade of being on steam. This game was one of the best social deduction games around, but the developers quietly quit a long time ago and have now made it less quiet. They made a lot of money, and didn't do anything with it. No new maps. No new tasks. Minor changes to items. The difference between early access and 1.0 is basically zero. This is an early access game that made money, but never progressed. In short the developers scammed me, and many others. As a final kick in the taint, they are not enabling mod support. There is enough community to make the content the developers won't, but they won't let us. -
Not recommended Posted February 24, 2026 on Steam It's fun, 24 hours is pretty good for a 10$ game. However, on principle I'm giving this a not recommended since they scrapped their early access roadmap and slapped a 1.0 label on the game to move on to another project. I want anyone who reads this to remember the name of the development studio so that when you see their next project and they promise things - remember this game. Only buy whatever game from this studio if you like what they already have and assume they may cease development at any moment. -
Not recommended Posted July 5, 2025 on Steam Your greed of updating dlcs instead of the actual game sickens me -
Not recommended Posted September 17, 2025 on Steam Game looked promising at first – and it can be fun with friends. Unfortunately, public lobbies are mostly chaotic deathmatches without communication, and the player base has already dropped from ~10k to ~1k daily players within a year. In over a year of development, not even a second map was added. Instead, the devs released three cosmetic DLCs, each costing about the same as the base game (~€10 each, €30 total). Worse: these DLCs are not mentioned on the Steam store page – only after purchase does the game reveal that they are required for the advertised content. Early Access titles should focus on improving core gameplay and adding meaningful content, not hiding DLC behind the store page.



