Metal Gear Solid 2: Sons of Liberty - HD Edition
Metal Gear Solid 2: Sons of Liberty - HD Edition feature an increased 720p resolution and a 16:9 aspect ratio, providing a clearer and wider view of the player's surroundings compared to the original 480p resolution and 4:3 ratio of the PlayStation 2 version. Cutscenes can now be viewed in full-screen or letterboxed format, while online achievements/trophies have been added as well. Most of the additional content from Metal Gear Solid 2: Substance has also been ported in this version, such as the Missions and Snake Tales modes, although the Skateboarding mini-game that was present in the PlayStation 2 version of Substance is absent.
Information
Release date: November 8, 2011
Age rating: Adults only
Age rating: Rating pending
Rating (IGDB): 89/100
Available Platforms
Social Media
Links
Media for Metal Gear Solid 2: Sons of Liberty - HD Edition
Steam Reviews
-
Recommended Posted November 14, 2025 on Steam Played MGS2 again and realized: Snake is cool… but Raiden is basically a gymnastic anime protagonist with trauma and long hair. The story makes zero sense until it makes TOO MUCH sense. Peak madness. Masterpiece energy. -
Recommended Posted February 6, 2026 on Steam "Life isn't just about passing on your genes. We can leave behind much more than just DNA. Through speech, music, literature, and movies... what we've seen, heard, felt... anger, joy, and sorrow... these are the things I will pass on. That's what I live for. We need to pass the torch, and let our children read our messy and sad history by its light. We have all the magic of the digital age to do that with. The human race will probably come to an end some time, and new species may rule over this planet. Earth may not be forever, but we still have the responsibility to leave what traces of life we can. Building the future and keeping the past alive are one and the same thing." - Solid Snake -
Recommended Posted August 13, 2025 on Steam "Our beloved monsters, enjoy yourselves." This game is an actual work of art. It also predicted literally everything wrong about the digital age, including ai slop, in 2001! Raiden also has childbearing hips -
Recommended Posted August 23, 2025 on Steam This is not just a game, its an experience. You also get to experience Raiden's childbearing hips. -
Recommended Posted August 27, 2025 on Steam i find it really funny how a lot of the reviews are complaining about keyboard controls when every game in this collection has a big PLEASE DO NOT PLAY WITH A KEYBOARD notice on the front -
Not recommended Posted August 10, 2025 on Steam I'd still recommend emulating the PS2 version. I was hoping for a plug-n-play version of MGS2 for Steam Deck, but this port is still inferior a few ways that will likely bother anyone who's played the original release, and some of these issues even go back to the Bluepoint remaster: - The audio mixing in cutscenes is awful. Like, really awful. Everything sounds like it was slammed hard through a compressor, to where there's zero dynamic range and the mix actually clips and crackles. Speakers will somewhat mask this, but it's really distracting if you're playing on headphones. - MGS2 was one of the first games to make heavy use of particle effects and DOF thanks to the PS2's high GPU fill rate for the time. Here, sometimes those effects look alright, sometimes they look really bad, but other times they're completely missing. Granted, this was also in issue with the Bluepoint remaster, but at this point there's been 14 *YEARS* to fix this. - The 16:9 ratio is just a crop into the original 4:3 view. Given that MGS2 uses fixed camera angles, there's instances where you'll completely miss important item pickups, and there's still no toggle. Watch any Let's Play of the intro - everyone either misses the cardboard box, or walks into it but doesn't notice because the text is offscreen. - This one may be up to taste, but cutscenes in the original were in cinemascope, locked to 30fps, and used a stylized motion blur effect that toggles between action/slow-mo moments - all intentional design choices to replicate a filmic look. All of this gets lost here, so the HD intro ends up looking very dated compared to the emulated version, which still looks amazing for its time. At the end of the day, none of these are close to game breaking issues and may sound nitpicky - but IMO it's enough to detract from the experience, and these are things I noticed all within the first 30 minutes of playtime. If you've played MGS2 before and are hoping to re-experience it similar to back in 2001, set up PCSX2 because this ain't it.





