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Off The Grid

Off The Grid

Welcome to Off The Grid, the heart-pounding Extraction Royale where survival is just the beginning. Dive into a dark, cyberpunk world crafted by visionary director Neill Blomkamp (District 9) and prepare to augment, adapt, and dominate like never before! Gear up with custom cyberlimbs and hundreds of weapon combos, modifying your body and arsenal mid-fight. Extract high-value loot, outsmart your enemies, and transform into a force of destruction. You’re not just fighting to survive—you’re fighting to be the last one standing.

Information

Release date: July 17, 2025

Age rating: Rating pending

Rating (IGDB): 79/100

Genres: Shooter

Media for Off The Grid

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Steam Reviews

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  • Not recommended Posted December 14, 2025 on Steam Apart from the fact that the game bombards the player with microtransactions from every side, one of the game files tried to access my camera and microphone after I closed the game.
  • Not recommended Posted April 10, 2026 on Steam I enjoyed the game honestly, but major issues exist: - Player count is a flat-out lie. Matches are 90% bots. There is not 7,000 - 13,000 players daily. - Owner isn't paying devs and went so far as to brag about it on social media - Dev cycle is non-existant. As of today April 10th the battle pass is still Christmas and Black Friday themed - Hit reg is iffy. Whoever shoots first normally wins a tight fight. Have put 10 headshots in a player and watched them at full health after I died. - Cryptobro scam in place within the game. Discord is full of them talking about how they're going to be rich. Anyone who brings up all the dishonesty around their currency is shouted down with arguments that don't make sense. Would avoid.
  • Not recommended Posted July 22, 2025 on Steam It’s not a narrative-driven battle royale. It’s not a next-gen crypto shooter. It’s a $76 million bait-and-switch built on smoke, mirrors, and a backend token economy most players will never even realize they’re interacting with. After getting PTSD from playing way too much Warzone, PUBG, and Apex, I decided this give this one a try and yes it felt weirdly different but in a good way. The gun mechanics need some work and some balancing issues here and there, felt kinda slow to me but it's not "COD" so all good. cant wait for them to ruin it with overpriced cosmetic packs and ignoring players getting beamed by rage spinbotters in every match. >Downloaded. played for 20 mins. uninstalled. another soulless battle royale. also badly optimized. >Another unoptimized UE5 slop battle royale with crypto/NFT integration. No story and no soul with the gameplay being meh at best. 한국어 음성 해보셈 개병신같음 [더빙이랑 음질 왜저럼? 내가 마이크 껴도 내가하는게 훨 나음...]
  • Not recommended Posted July 18, 2025 on Steam Let’s cut the hype and talk about what Off The Grid really is. It’s not a narrative-driven battle royale. It’s not a next-gen crypto shooter. It’s a $76 million bait-and-switch built on smoke, mirrors, and a backend token economy most players will never even realize they’re interacting with. I put in 400 hours on Epic, dropped $100 on skins and battle passes, grinding over months of testing. I wanted this to be the moment crypto gaming shut the critics up. Instead, it handed them more ammo Hidden Web3 Infrastructure They scrubbed the word “crypto” clean for Steam, but make no mistake this game is running on the GUNZ blockchain. Your items? NFTs. Your crafting materials? Tied to a closed $GUNZ token loop that’s nearly impossible to earn in-game. To upgrade, craft, or even stay competitive, you're nudged actually, let’s be real pushed to interact with their token ecosystem. But it’s all hidden under abstract currencies, wallet pop-ups, and off-platform shops. If you don’t know how blockchain works, you’ll just think the game is stingy and confusing. If you do? You’ll see a high-friction monetization loop that’s been strategically disguised. Recycled Assets & Fake Progression That hyped “60-hour story”? Non-existent. You get a few cutscenes, some on-rails intro missions, then you’re dumped into repetitive PvE/PvP queues with the same recycled objectives. There’s no narrative — just a content treadmill pretending to be lore. And the battle pass? Bloated with filler. Recycled skins. Minor cosmetic tweaks. It’s not about rewarding players — it’s a time sink meant to make you pay to skip using (yep) $GUNZ. Token Sink Masquerading as Progression Progression here isn’t earned — it’s bought. You’re not getting stronger by playing better. You’re unlocking basic access to parts of the game through off-chain purchases. The in-game currency is capped and stingy. You’ll grind for weeks to craft a single item — unless you top up. And $GUNZ? Never mentioned on Steam, but it’s the backbone of everything behind the curtain. This is a free-to-play shooter wrapped around a crypto-powered loot casino. Influencers & Echo Chambers Most of the influencers you’ve seen push this game? They don’t play it. They were handed wallets, given whitelist perks, and told to promote “the future of gaming.” Then they dipped. And if you head to the Discord? Forget honest discussion. It’s an echo chamber of mods, investors, and fanboys crushing criticism with emojis. It’s not a community — it’s PR management disguised as player feedback. Extraction... But You Are the Loot Gunzilla raised $76 million. They spent $20 million buying Game Informer — yes, the magazine — instead of fixing the grind, building actual story content, or optimizing gameplay for real players. We will beg the devs to patch a op weapon and its only when they feel the need to do it is that it happens (player counts or subs dropping for the battlepass) It’s poetic, really. They extracted value from investors… and now they’re extracting it from you. Final Thoughts? Off The Grid could’ve been something special. The tech is there. The ambition is there. Even some gameplay fundamentals could be salvaged with time, optimization, and actual transparency. But right now? It’s just another Games-as-a-Service loot grind, wrapped in blockchain buzzwords and recycled ideas. If the devs want to fix this mess, they need to: Diversify gameplay modes: TDM, CONTROL, CTF, TRAD CAMPAIGN Optimize performance: 28gb game and i cant even hold 60fps LMFAO Cut the casino mechanics: You are treading a fine line between giving kids gambling addictions and having us simply hate you. Deliver real narrative content: All this talk about the Blomkamp made the story but we only get skins and no Story is sad. And stop treating players like exit liquidity There’s still a small window to turn this around — to make a game that actually respects gamers and crypto users without lying to either. But they better move fast… Rating: 4/10 (2 points for potential. 2 for the art team. Everything else? Dead on Arrival.)
  • Not recommended Posted August 9, 2025 on Steam Removed deathmatch permanently from the game then b*tched at the community for not making enough content to advertise their game, SCREW THEM. Destroyed a good concept with horrible devs. Waste of time and money.
  • Not recommended Posted August 15, 2025 on Steam With over 600 hours on Epic Games, Winner of the Las Vegas Tournament and part of the best clan MERC, I could not wait to make a review of this on steam. The Gunzilla team is run by absolute incompetence. The devs will make changes that go against the communities wishes and they continue to push bad updates each and every time. Their Discord is run by egotistical, power tripping people like Kubadoki, CosmicRamblings and MrGrimm who will quite literally trash talk you if you have any criticism of the game whatsoever. The game is filled with BOTS because player counts are so low. Twitch views of the game are all Eastern European BOT channels and the real viewership never hits more than 50 people. The NFT aspect is worthless. Had potential but died quickly due to bad management, lack of communication and poor leadership, outreach and marketing