Quarantine Zone: The Last Check
"Papers, Please" meets zombie apocalypse. Command the last blockade, inspect survivors, and decide their fate: trust, quarantine, or liquidate. Expand your base, upgrade defenses, and fend off hordes. Every step shapes humanity’s survival. Your choice matters and every mistake costs a life...
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Release date: January 12, 2026
Age rating: Rating pending
Rating (IGDB): 71/100
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Media for Quarantine Zone: The Last Check
Steam Reviews
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Recommended Posted January 12, 2026 on Steam PSA: DO NOT UPGRADE YOUR BASE UNTIL PROMPTED, it will softlock you out and need to restart the campaign Hope they patch this soon. otherwise, great game 10/10 will keep Crazy Dave in my base! ==Update== They patched the softlock mentioned above If only they can provide us with a better flashlight, this lousy crap keeps flickering and so dim smh And fix the toggle to crouch too while you're at it! -
Not recommended Posted January 14, 2026 on Steam If you're interest in buying, WAIT on this game for now. Though it doesn't say it, this game FEELS early access. It's way too buggy for a "Full Release" title and it needs QOL adjustments to some pretty annoying features. Some examples of what I mean: - When using the X-ray, contraband will NOT show up visually. The only way to see it is by hovering your mouse back and forth until the "E" button lights on the bottom left of your screen. This is a core feature of the game that's broken btw... - The "toggle crouch" button just straight up doesn't work - Sometimes using the lab will disable your ability to sprint unless you reset the day/your game - You can softlock your game by upgrading the base too early in the campaign - Directives will sometimes give you inaccurate/incomplete information. Not sure if that's a feature or a bug, but it sucks either way - Zombies are SCARY!!!... if they worked, but they don't. They're more like your friendly neighborhood dog. They can randomly appear in your base and just kind of roam around and don't attack anybody? Sometimes they won't even attack you. Sometimes they'll even get stuck in a corner somewhere and just lay there with their only threat being to your hearing since they're really loud and obnoxious. They're so inconsequential that even your AI soldiers won't even bother shooting them. Is it a bug? A feature? You decide :) - The symptoms UI is very frustrating and needs some sort of rework. It doesn't feel bad when you first start, but as you keep getting more tools and more symptoms to look for, having to scroll back and forth over and over gets tiresome pretty quickly. It'd be nice if, for example, when you opened the symptoms tab, it went straight to the section for the tool you were currently using. In fact it does do that... sometimes. I can't tell if it's bugged or if they just didn't fully implement that feature - Speaking of symptoms, sometimes, despite being as thorough as possible, you will receive the "poor inspection" rating for no discernable reason. Is this a bug? I don't know (you noticing a pattern?) because the game doesn't tell you WHY it was a "poor inspection". Not even a hint as to how many you missed or in what category you missed. This is honestly the MOST annoying point on this list. (Also, I've read in the discussions that some people have installed cheats that tell them the exact symptoms, marked them, and STILL received a "poor inspection" rating. Important to note, but also take it with a grain of salt because it's not my first-hand account) - Now this isn't a bug, but some symptoms can be annoying to look for. Take necrosis for example. The image for it in the symptoms list shows nasty, rotting, puss-leaking flesh. In game though? It looks like someone was working on their car and smeared oil on themselves. It's just a black smudge. I thought it was dirt when I first saw it because it looks nothing like its image. Red skin can be similar. Does this person have the "red skin" symptom? Nope they're just a sunburnt brown person. It's frustrating and could do with some better clarification and better examples of what to look for There's other pretty minor stuff so I won't list everything, but I will say all these things do add up to make a pretty unfun, unintuitive, and immersive breaking experience. My advice is just wait a few months for them to iron out some of the kinks so you can buy a more complete product. Don't end up a sucker like me who ended up as a glorified QA tester. Especially on what is supposed to be a COMPLETE PRODUCT and NOT an early access title! -
Recommended Posted January 18, 2026 on Steam Quarantine Zone is one of those games that pretends it's going to be tense, stressful and full of tough decisions... and then turns into a very polite spreadsheet with zombies. The idea is actually cool. You sit at a checkpoint during a zombie outbreak, scan people, look for symptoms, and decide who gets in. Sounds like pressure, right? Moral dilemmas, panic, "oh no, what if I mess this up"? Yeah. No. The game is ridiculously easy. Within the first 30-40 minutes, you already know everything. Not "most things" - everything. There's no moment where you stop and think "damn, what should I do here?". You just scan, click, move on. Repeat until the end of time. The symptom detection system deserves a special mention, because it sounds deep and ends up being a joke. New symptoms don't really change anything. They're just extra buttons you press before making the same obvious decision. No tension, no uncertainty, no real risk. Base management? Even better. Want upgrades? Get money. Got money? Click upgrade. Strategy? Decisions? Trade-offs? Nope. Everything is cheap, everything is easy, and nothing can really go wrong unless you actively try to sabotage yourself. After 2-3 hours, the game fully reveals its hand. And from that point on, you're doing the exact same thing until the credits roll. A line of people, a few scans, approve or deny, next person. It feels less like surviving a zombie apocalypse and more like working the world's most boring night shift. Visually, it's fine. Not ugly, not memorable. You'll forget what it looks like about five minutes after closing the game. Sound is even worse - it exists, but it might as well not. No atmosphere, no tension, no audio cues that make you nervous. Just background noise. Achievements are laughably straightforward. I got 100% completion in about 11-12 hours. No challenge, no grind, no frustration. It's basically a free checklist. Nice if you like easy completions, completely meaningless otherwise. The price is okay, I'll give it that. You're not being robbed. But even at a fair price, it's hard not to feel like something is missing. That "something" that turns a decent concept into an actual game instead of a routine simulator just never shows up. Quarantine Zone isn't bad. It's not good either. It's just... there. A game you finish, get the achievements, close - and immediately forget. Visuals: 5/10 Sound: 4/10 Gameplay: 6/10 Average: 5.0/10 -
Recommended Posted January 12, 2026 on Steam I bought Quarantine Zone: The Last Check expecting a tense zombie management sim and instead got promoted to the most stressful customer service job in the apocalypse. Five stars, would absolutely deny entry again. This game turns you into the bouncer of the end times. Every survivor waddles up looking suspicious, coughing like they just ate drywall, and it is your job to decide if they get safety or a fast track to the lab where science definitely does not ask for consent. The screening tools make you feel incredibly smart until you realize you just missed the guy hiding contraband, three bite marks, and what is clearly a cursed artifact in his backpack. The real magic is how good it feels to fail. One bad call and suddenly your camp is on fire, the alarms are screaming, and you are piloting drones like a caffeinated action hero trying to clean up your own mistakes. Resource management is tight, cruel, and weirdly satisfying. Nothing makes you feel powerful like balancing food rations while a zombie pounds on the gate because you were too nice earlier. Then there is the moral dilemma system, which politely asks if you would like to save lives or harvest people for science. I told myself I would be compassionate. I lied. The upgrade tree is shiny and my conscience is weak. Despite all the chaos, the game runs smoothly and looks great while doing it. Even when everything is collapsing, it collapses at a respectable frame rate. Quarantine Zone: The Last Check is funny, brutal, and dangerously addictive. It makes you laugh, panic, and question your ethics all at once. If you ever wanted to feel important while accidentally causing disaster, this game understands you perfectly. Update to my review 14/01/2026, new patch is out and Fixed the soft lock issue on Day 4 - Players are no longer getting locked during the base upgrade tutorial, as they are no longer able to purchase Tier 2 Checkpoint upgrade ahead of schedule. The developers are amazing and quick to fix issues. Now at nearly 11 hours, and I swear the longer I look at these zombies, the more I feel bad for them as I pop them in the head and call "Next!" for the poor sap who just saw me blow a hole in the last persons head bigger then the the last poo I took on the toilet. This game deserves GOTY and it's only been 14 days into 2026. -
Not recommended Posted January 15, 2026 on Steam Game either needed to be released in Early Access, or should have been delayed a couple more months. As others have reported, there are numerous bugs, glitches, and frustrations present throughout the game. However, many of them do not come into play until a few hours into the game; had I come across even a couple of the bugs I've seen or others have seen, I would have requested a refund and waited for a few more patches. As it is, cannot recommend the game in its current state. Wait for either a significant sale, or for some more patches that (hopefully) will fix issues. -
Recommended Posted February 17, 2026 on Steam Seems like a fun enough game, but I refunded it because it's not colorblind friendly. I wont give a thumbs down though because it's not the developer's fault that I'm colorblind, but beware if you plan on buying this game that there's a lot of discerning shades of red and green.




