The Midnight Walk
Embark upon The Midnight Walk in this reverent dark fantasy adventure built in clay, from the minds behind Lost in Random and Fe. Become The Burnt One, befriend a lost lantern creature named Potboy, and use his flame to light your way through a conflicting world of wonder and horror. Survive and outsmart the many monsters eager to devour your little friend’s flame as you experience five tales of fire and darkness, featuring an incredible cast of odd characters. Marvel at every disturbing detail in a landscape painstakingly handcrafted with real life clay and animated in a stop motion style. Fully playable in both flatscreen and with a VR headset.
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Steam Reviews
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Recommended Posted November 24, 2025 on Steam This is a case where the visual style, mood and atmosphere does most of the heavy lifting. The gameplay is mostly a horror stealth walking sim with some very light puzzles, and while the story is alright and does the job, it's the stop motion artstyle you will remember for a long time. -
Not recommended Posted December 15, 2025 on Steam VR specific review. While the game is great and tells a cute story with some "entry level" horror elements, I can't recommend this for VR as the developers have repeatedly failed to address very simple issues that are clearly easy to fix. Notably in addition to ignoring major issues with the VR, they also delivered updates that further and further degraded VR performance: if you don't have an RTX 4080 don't bother buying this it will run horribly, and still has a major eye sore issue with a radial blur effect that is misaligned between the left and right eye views. Maybe pick it up on sale if you want to pack your VR library. This is worth playing, just it very likely won't run as it should and depending on the headset, the radial blur can get hardcore. After almost a year of the devs ignoring issues and worsening VR performance, I simply cannot stand behind this. -
Recommended Posted December 31, 2025 on Steam I play a lot of games and some I like more than others. On occasion, I play a game that takes my breath away… a game that surpasses all my expectations and delights me on many levels. The Midnight Walk falls into this category. It is, in a word, brilliant. It excels in all the areas that make a game engaging and entertaining for me. The story is well written with intelligent dialog and a magical plot that is a poignant quest-based adventure. The voice acting is first class with lore told by unique characters in deep, fireside voices. And the art and music are simply superb. Although the ‘horror’ tag has been assigned to this game, it is a “Nightmare Before Christmas” style of horror. For me, it was not frightening or macabre. It was simply dark, mysterious, and (at times) deadly. I am not a big fan of chase scenes or stealth but the creatures in The Midnight Walk were not exceptionally smart, and I was able to slip by them on my second or third try. Although I did die quite a few times, there was no penalty and I just started over from the last save point. At no point did I get frustrated by these elements. You play “The Burned One” from a first-person perspective as you traverse a mysterious land on a quest to Moon Mountain. You are accompanied by "Pot Boy" who leads the way and lights fires, on demand. He is a delightful travel companion, despite his lack of verbal skills. The game is handcrafted in clay, using stop motion capture. The result is a remarkable journey, and I continue to reflect on how far we’ve come since The Neverhood! The game autosaves to a single slot. It saved quite often and I never lost progress when I died or took a break. Achievements are split between story-related and collectibles. The game provides you with counts of collectibles per chapter and you can circle back to individual chapters to pick up missing items. When you replay a chapter, your story progression is lost but you retain all collectibles. Thus, it makes sense to replay chapters after you have completed the entire game. Your collectibles are stored in an animated house and can be reviewed at any time. It is worth taking time to listen and watch the lore associated with the items you have picked up. There is a bit of inventory to find and use and, for the most part, the story gently guides you as to where to go and what to do next. Although The Midnight Walk supports VR, I played in the standard mode with a keyboard and a mouse and the experience was perfect. I am so grateful that MoonHood did not make this a VR-only game! Had they done so, I would have missed this remarkable adventure. So, yes… I fell in love with this game and highly recommend it. Don’t be put off by the ‘horror’ tag and don’t let the presence of dark creatures deter you from stepping into this incredible world and taking The Midnight Walk! -
Recommended Posted October 24, 2025 on Steam ---{ Graphics }--- ☑ You forget what reality is ☐ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☑ Eargasm ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☐ Decent ☑ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☑ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☑ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☑ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9 ☑ 10 -
Recommended Posted December 17, 2025 on Steam Bought this game based off the artwork alone, it really is beautiful and makes me wish more games with worlds like this existed in vr. So far it's not my cup of tea, and I don't think that will change, but it's still a good game. The atmosphere, graphics, sounds, narration have all been great, some of the characters are so unique and beautiful, it feels like being in a Tim Burton movie. That said at it's core it's a horror game that has you running away defenseless a lot of the time, which stresses me out. If you like the hl:a Jeff arc I think you'd like this game play. I'm not saying this is a bad thing, just not my favorite. Aside from that, there have been a handful of janky behaviors that are kind of annoying. e.g. when you're using closed-eye mode for the first time it keeps asking you to use it even after you're at the right place. Picking up the first key, I couldn't just pick up the key. Using the first key, you can't stick it in the keyhole, you have to just drop it in. In housy, I'm having a hard time using the projector and record player, not sure what I'm doing wrong but it feels really difficult to just place items in the spot where it looks like they should go. tldr: beautiful, atmospheric, story driven game, some janky controls and if you don't like horror games then maybe pass -
Recommended Posted January 3, 2026 on Steam The Midnight Walk is great in many ways, but [i] being a game [/i] is not one of them. Interactivity is painfully limited and your hand is held throughout the whole game, to the point where I was frequently asking myself why this wasn't just an animated film instead. It does not leverage the strengths of VR, control is frequently taken away from the player in the numerous cutscene which squanders the immersive quality that VR allows. Crouching irl doesn't work, you have to press the designated button. Objects in the world are not really interactable - keys float towards locks and turn themselves, and likewise other puzzle pieces solve themselves without player input. There's a constant vignette on the display which adds nothing and could only serve to annoy some players. Aside from all that, there's nothing remarkable about the rest of the gameplay, which consists of walking, hiding, picking stuff up, and hitting button prompts. There's even a little wisp that tells you where to go all the time. The game basically plays itself. With all that being said. The game is strikingly beautiful. Its clear that a huge amount of love and care has been poured into the models and it absolutely paid off. You'd be hard pressed to find another game that matches this one's style, and it might be worth playing for that alone. The soundtrack is notably good as well. I give it a tentative recommendation, with the caveat that if limited interactivity is a turn off for you, VR or not, then you should look elsewhere.








