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Two Point Museum

Two Point Museum

Curate and manage incredible museums! Explore to discover amazing artifacts. Design and refine the layout, keep staff happy, guests entertained, donations plentiful… and children off the exhibits.

Information

Release date: March 4, 2025

Age rating: Everyone

Rating (IGDB): 87/100

Media for Two Point Museum

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Steam Reviews

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  • Recommended Posted July 1, 2025 on Steam I rarely write reviews but this game has absolutely captivated me. The humor from both announcements to NPC behaviors is some of the funniest I've ever experienced. I can also say as a museum professional that many of the comments, visitor behaviors, and staff behaviors all hit really close to home. The need for quality exhibit design and visitor flow makes sense and you can tell that the designers spoke with museum staff or at the very least explored some museums. :) Good work and you've made me into a lifelong fan of your work! Thank You!
  • Recommended Posted December 20, 2025 on Steam The only thing that could make this game surpass its already-achieved perfection is a cosmetic pack featuring Philomena Cunk as an alternative announcer voice. (Massive respect to Jayne Webley and her brilliant work, of course.)
  • Recommended Posted August 18, 2025 on Steam You play Two Point Museum for the game. I play Two Point Museum to take artifacts from foreign lands and refuse to give them back. We're not the same.
  • Recommended Posted September 2, 2025 on Steam If you have autism and OCD and need to get things done, don't open this game. It will take your brain and hold it lovingly while you forget that time actually exists and there's a world outside. I live here now, Among my paranormal exhibits.
  • Recommended Posted November 4, 2025 on Steam For the first three weeks I owned this game I put almost as many hours into it as I put into my actual paying job. With Museum, the Two Point franchise pivots from business sim to design sim and is all the stronger for it. Being able to create aesthetically pleasing things for the sake of aesthetic pleasure, and having the game reward this, means that I can continue to play each level long after achieving victory and still enjoy it. In Hospital and Campus, once you were making money hand over fist and had no more stars to get there was no real point in playing any longer, but by reducing the number of levels and allowing the player to really build up something that looks and feels amazing, play can go on indefinitely. Kudosh to Two Point Studios for their best franchise entry yet; now please let me choose what exhibits I'm recovering once I've Pristine-surveyed a point of interest, this (and a few more varied generic decorations) would make it much easier to customize museums exactly how I want.
  • Recommended Posted August 23, 2025 on Steam I've always loved the Two Point games, but I really felt like it was too annoying to always have to worry about all of the dedicated rooms. It got to a point where I was more focused on getting good room score metrics vs. playing the actual game and enjoying the gameplay and the silly happenings. Two Point Museum is like, the PERFECTED version of TP Hospital+University. There is so much gameplay, so far it -feels- like I'm designing the museum with content in mind vs. aesthetically reaching metrics, and you really become invested in the health of your workers more than the other games imo. And factoring in how much one gets for the price of the game? So f'ing worth it.