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War Robots: Frontiers

War Robots: Frontiers

War Robots: Frontiers is an online multiplayer mech shooter that launches the War Robots universe into the stars. Build and customize your mechs, squad up, and unleash the destructive power of your machines in epic online battles.

Information

Release date: March 4, 2025

Age rating: Teen

Media for War Robots: Frontiers

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Steam Reviews

Read all reviews on Steam

  • Recommended Posted July 23, 2025 on Steam This game is so great, I've already spent more time in battles than the developers behind the development!
  • Not recommended Posted July 28, 2025 on Steam The game is a great evolution from the previous game in graphics and playability, unfortunately as the previous game is a pay to win I played for a resonable amount of hours, but as soon as you face a player with a bigger wallet than you, the game and joy ends right there, is no longer who is better is who has the biggest wallet. I cannot suggest to nobody this game the current state is a pay to win, you can play for free yeah but your progress and avance will be as painful as having a nail inserted in your hand, the grinding is huge and yet is unfair. As I am writing this I am unistalling the game. Conclution: Do not play this game unless you are rich or you have a lot of free time.
  • Not recommended Posted May 7, 2026 on Steam Simply not worth it. The devs are lazy, the community is a mess, the monetization is predatory, and the whole thing is held together by bugs and a shrinking player base. The worst part is the company protects toxic players because they spend money. The numbers alone tell the story. Steam launch in March 2025 peaked around 1.4k players. By May 2026, it’s barely averaging 200. That’s losing roughly 100 players every month for a full year. You don’t get a drop-off like that unless something is fundamentally wrong and trust me, it is. The devs’ “solutions” are always the same: hide the problem, silence the community, protect the whales. Players complained about bots: They removed the bot icons instead of fixing matchmaking. Players complained about people rage-quitting after checking team ranks: They removed the team board entirely. Which also happened to be the only way to report players or check the scoreboard. They stayed silent for two weeks, then quietly reverted it after backlash. No explanation, no transparency, nothing. This is the pattern. Month 1 player here. They’ve always been like this. Lazy, predatory, and allergic to actual PR work. They protect the people who spend money and ignore everyone else. I haven’t logged in for over two months because it’s pointless to report anything. Tickets go nowhere. The same notorious trolls keep ruining matches with AFKing, throwing, or voice comm toxicity, and they never get punished. Meanwhile, if you so much as say “@Roy_Munstang thanks for AFKing,” you get warned, muted, or banned in their Discord. Call out someone who rage quit? Same thing. They punish the people calling out the problem, not the people causing it. And when you look at the mechs of these protected players up close, it’s obvious why they’re untouchable, they spend a lot. That’s the only consistent logic this company follows. Even when someone exploits a map spot, they won’t act unless you provide a clip, a screenshot, a ticket, and a prayer. And even then, it takes months for them to patch anything. As for monetization: No loot boxes, but plenty of paywalls. Battlepass, event passes, hero pilots. New mechs, parts, and pilots are locked behind money for a month or more before hitting the in‑game currency store. And the stuff behind the paywall is usually overtuned and outright broken until they fix it right before releasing it for free. So yes, it’s pay-to-win. Not impossibly so, but enough to be annoying. The actual gameplay? Surprisingly decent. There’s real tactical depth. Fast mechs, tanks, snipers, rockets, healers healer bots are my personal favorite. If you don’t have great reflexes, tanks, healers, or rocketeers are solid picks. You can beat squads if your team plays together. Most people who complain about squads are the same ones who rush in alone and die. Coming from MWO and the old Armored Core era, this was the best alternative for me for a while. I played solo since release, crafted almost everything, and only spent maybe $20–40 on hero pilots once I was fully leveled. Everything is grindable, and honestly, grinding is better than spending. But the community and dev behavior ruin it. They even removed voice chat because they didn’t want to ban toxic players, the same toxic players who spend money. And the whining from players who refuse to build counters is constant. Ghost turret? Easily countered by invisibility, holo shield, scrambler. But instead of learning, they cry until something gets nerfed. If you keep to yourself, the Discord can be useful. They drop components, currency, and pilots through Twitch, promo codes, and events. But be warned: name or tag a troll, even politely, and you’re gone. Meanwhile, the trolls who hide in one mech all game or refuse to play the objective and throw matches stay untouched. My biggest wishes? Stop the temporary paywalls on actual gameplay components. Cosmetics? Fine. But locking functional parts behind money for 2–3 months is disgusting. And for once, actually take action against toxic players instead of catering to them simply because they spend more. Decent game. Horrible community. Greedy, lazy devs. And a company that cares only about its bottom dollar. https://steamcommunity.com/app/1491000/discussions/0/802345631536395574/ [quote=Chocbomb;802345853100558635][b]It probably got removed because there were too many reports and no one wanted to investigate them.[/b] By law the "[b]Online safety Act - 2021[/b]" if a game has communication between players there has to be a way to report and all reports need to be investigated. There is an $18 million fine if they fail to do this. [b]Many games opt-out of this stuff because they don't care about cheating after a while and the amount of reports is alot that they don't want to bother with them.[/b] This is the only reason games like ARK:Survival Evolved bothers with their reports, they don't care otherwise, because they boasted their game couldn't have cheaters and were proven wrong and caught lying about having no cheating. [h3]Example:[/h3] [b]Look at New World: Aeternum.[/b] (Amazon) They had text and voip communication, and a report button which got used for mass reporting in faction vs faction territory guild wars. And whoever was meant to investigate.. wasn't doing their job.. they would ban whoever was the target of mass reports, when someone got 100 reports BOOM instant BAN. [b]Then the Amazon admins lied about doing that, [/b] The faction vs faction territory wars was one of the main parts of the game.. everyone knew the mass reporting was real, we all saw it in action, it was talked about everywhere with proof and because the Admins lied it started a "lord of the flies" scenario where the kids mass reported each other with no consequences for a long time. [b]Eventually Amazon started banning people for using the report system.. [/b] [list][*] It started with people talking about getting a brief disconnect if you reported someone. [*] Then a few weeks later people talking about a full ban for using the reporting system, where you needed to contact support and appeal. [*] Which took 1-2 weeks to get a reply and the reply was horrible like a copy paste, which could take another week to get a response to that reply asking "what the hell is this copy paste". [*] This was all documented live by twitch streamers who were reporting teleporting gather bots.. the streamers got banned live within a minute on stream.. with an audience watching.. just for using the system.[/list] There could still be twitch clips floating around and some videos on youtube, but you wont believe this.. Amazon started striking youtube channels that posted videos showing their report system.. it was crazy how they doubled down like we would forget it happened, why do you think most of us players left the game.. [b]That's old Amazon though.. [/b] [i]You should see what new Amazon are doing..[/i] They canceled all their games in development and fired everyone.. https://www.youtube.com/watch?v=ELmChif1VNw Anyone who bought their games through "Luna" had all their games locked with no refunds, [h3]Luna = twitch prime = prime gaming[/h3] [b]- Killing all games that are not tied to their "Cloud Gaming" plans.[/b] Amazon are also going to war with [b]"Stop Killing Games" initiative[/b], the guys that are trying to stop big businesses from ruining games for money. Stopping players from hosting the servers themself or whatever other options that keeps the game alive.. but Amazon wants to send lawyers to stop them. https://www.youtube.com/watch?v=54RAFhT4fOA - You can see they're not making games for the players at this point. - Beware Amazon. [h3]All of this because they had player/team/voice communication.[/h3] Now Amazon just want to watch the world burn.. Their warehouses are on fire because they reduced the pay of their workers too. [/quote]
  • Not recommended Posted November 24, 2025 on Steam i I’ve been playing this game since the day it launched on my iPad 2. I kept playing all the way until that poor thing couldn’t run it anymore, then moved to my phone. I had all the OG robots, all the OG weapons, fully maxed. Back then the game was balanced, fun, and honestly fair. As a F2P player, I could grind my way into anything good. But somewhere along the way, maybe when the company got sold, maybe when new management stepped in, the game completely shifted into full Pay to Win mode. It became this endless marathon of new robots, new weapons, new systems… every month. And instead of fighting back, people kept buying, and buying, and buying. The power creep got insane. The original bots and weapons became so weak it’s actually pathetic. There used to be a couple of premium robots or weapons, sure, but they weren’t insanely overpowered. They were just unique. Prices were reasonable, and you could still earn them through farming. Now? Pay up or get eaten alive. The game went from simple and strategic to overcomplicated and bloated. And don’t even get me started on the new AGENTS, those didn’t even exist back then. Maybe I sound old, but I’m in my 20s. This isn’t nostalgia, it’s frustration. They took a good game and drowned it in monetization. I tried giving the Steam Frontiers version a chance since it just launched, hoping maybe it would feel more like the old days. Nope. Same problems, same direction, same nonsense. It sucks, man. They really ruined what used to be something special.
  • Not recommended Posted February 25, 2026 on Steam This Game is Turning to Pay To Win. in the beginning the devs said they would not sell intel(major upgradable resource) and they are now selling for the second time in the store. They tried this in December and the community is avidly against it. These Dev's/higher ups do not listen to consumers what so ever.
  • Not recommended Posted November 10, 2025 on Steam P2W slop full of aggressive FOMO monetization from shady developers who admit to running astroturfing campaigns across social media. Extremely scummy. Avoid.